Yaroslav Pangolin
Videogames PR & Influencer Manager
DOMINANCE
Assisting Dominance team with the release of the game in Open Beta in Q1 of 2023. My part is global PR and Influencer management.

CRITICAL REFLEX
Joined the team in Summer 2022 to do global PR & Influencer management.
At CR we find kick-ass games, make sure these games are at their best upon release, and put them in front of as many gaming fans as possible.
I do a variety of marketing-related things on the team: from managing hired PR agencies/freelancers and influencer relations to trailer production. Due to previous experience in community management I work tightly with our CM team which allows for creating inventive marketing solutions on the junction between our fields of expertise.

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RIOT GAMES
As a part of mrktng4 agency, besides project management work, I did SMM, community management, PR, influencer management for several Riot Games projects in Russia/CIS region.
VALORANT
October 2020 - June 2022
- Discord-server management
- Community-building on Discord
Riot Forge
(Hextech Mayhem and Ruined King)
October 2021 - January 2022
- SMM (VK, TW, IG)
- PR (press releases, reachout)
- Influencer marketing
Legends of Runeterra
October 2020 - January 2021
- SMM (VK, FB, TW, IG)



October 2015 - April 2016
Wild Terra
Developer/Publisher: Juvty Worlds
PR & Localization Manager
- Public relations
- Localization project management
The game was translated into 13 languages (at that moment) by players-enthusiasts from all over the globe. My duty was to organize the localization process.
September 2020 - Until now
- SMM (VK) & community management
- Influencer management
June 2020 - Until now
Banners of Ruin
Developer: MonteBearo
Publisher: Goblinz Studio, Maple Whispering Limited, Mugen Creations
- Localization of EA version of the game (ENG ⇨ RU)
- SMM (VK) & community management
- PR and influencer management