CURRENTLY WORKING ON

As a part of mrktng4 agency, besides project management work, I do SMM, community management, PR, influencer management for several Riot Games projects in Russia/CIS region.

VALORANT
October 2020 - Until now
- Discord-server management
- Community-building on Discord

Riot Forge
February 2021 - Until now
- SMM (VK, FB, TW, IG) 
- PR (press releases, reaching out)
- Influencer management

Legends of Runeterra
October 2020 - January 2021
- SMM (VK, FB, TW, IG)

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December 2020, February 2021

Haven

Developer/Publisher: The Game Bakers

- PR and influencer management in two releases: first game release on Dec 3 and Nintendo Switch release on Feb 4.

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June 2020, October 2020

The Last Spell

Developer: CCCP
Publisher: The Arcade Crew

Demo promotion during Steam Festival in June and additional promotion of the new Prologue release in October-November.

- PR and influencer management

- Targeted advertisement on VK 

Header Cloudpunk

March 2020 - April 2020

Cloudpunk

Developer/Publisher: Ion Lands

- PR and influencer management

- Reach out to RU Steam Curators

- Targeted advertisement on VK during the release week

Header A Long Way Down

January 2020 - Until Now

A Long Way Down

Developer: Seenapsis Studio

Publisher: Goblinz Studio, Maple Whispering Limited, Mugen Creations

- Localization (ENG ⇨ RU)

- SMM (VK) & community management

- PR and influencer management

Header Battlerite Royale

September 2018 - June 2019

Battlerite Royale

Developer/Publisher: Stunlock Studios

RU&CIS Regional Manager

- Community management

- PR and influencer management

- Live events

Header Wild Terra

October 2015 - April 2016

Wild Terra

Developer/Publisher: Juvty Worlds

PR & Localization Manager

- Public relations

- Localization project management
 

The game was translated into 13 languages (at that moment) by players-enthusiasts from all over the globe. My duty was to organize the localization process.

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End of October 2020

Road 96

Developer/Publisher: DigixArt

- Localization of the trailer and the Steam page (ENG ⇨ RU)

- PR support in Russia and CIS of the announcement during The Game Awards

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September 2020 - Until now

As Far As The Eye

Developer: Unexpected

Publisher: Goblinz Studio, Maple Whispering Limited

- SMM (VK) & community management

- Influencer management

Header Iris and the Giant

January 2020 - Until now

Iris and the Giant

Developer: Louis Rigaud
Publisher
: Goblinz Studio

- SMM (VK) & community management (from January 2020)

- PR and influencer management

Header Sigma Theory

November 2019 - December 2019

Sigma Theory

Developer: Mi-Clos Studio, Goblinz Studio, FibreTigre

Publisher: Goblinz Studios, Fractale

- PR and influencer management

Header Seed of Resilience

Q4 2018, Q2 2019

Seeds of Resilience

Developer: Subtle Games

Publisher: Goblinz Studio

- Localization (ENG ⇨ RU)

- PR and influencer management

Header Beastiarium

2014-2019

Game Developer "Fazan"

Occasional localization work (RU ⇨ ENG) for the game development studio "Fazan". The list of games includes: The Runes, National Zombie Park, Beastiarium, Egress.

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End of October 2020

Transient

Developer: Stormling Studios
Publisher: Iceberg Interactive

- PR and influencer management

- Targeted advertisement on VK during the release week

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June 2020 - Until now

Banners of Ruin

Developer: MonteBearo

Publisher: Goblinz Studio, Maple Whispering LimitedMugen Creations

- Localization of EA version of the game (ENG ⇨ RU)

- SMM (VK) & community management

- PR and influencer management

Header Legend of Keepers

October 2019 - Until now

Legend of Keepers

Developer/Publisher: Goblinz Studio

- SMM (VK) & community management (from January 2020)

- PR and influencer management

Header Battlerite

October 2016 - June 2019

Battlerite

Developer/Publisher: Stunlock Studios

RU&CIS Regional Manager

- Localization (ENG ⇨ RU)

- Community management

- PR and influencer management

- Esports infrastructure in Russia

- LAN-tournaments, live events

Header Robothorium

January 2019

Robothorium

Developer/Publisher: Goblinz Studio

- PR and influencer management

I provide support for game developers in reaching out to the Russian-speaking audience. I'm a specialist who can advertise your game, contact influencers, and build community in RU&CIS. If the game is not yet localized, I can help you get it translated into Russian.

Feel free to contact me if you'd like to just chat about the indie-games marketing or learn more about the Russia/CIS indie-games market specifics.

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